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Product backlog

Every candidate capability, grouped by the product zone it belongs to. This is a backlog, not a plan — nothing here is committed, prioritised, or scheduled. The order in which any of it gets built is decided in Validation, and what is actually being shipped lives in the delivery roadmap.

The single most damaging thing that can be done with this page is to treat it as a flat list of equally important work. It is not.

Where an idea goes

A new idea goes here, under a zone — not into the delivery roadmap and not into an app. Promotion out of this page happens when the validation gate for its layer has been passed.

Two different orderings, often confused​

The four layers are a value stack: how the product's worth compounds, and where the defensible part sits. They are not a build order, and reading them as one is the mistake this page most wants to prevent.

Under Option A — the assumption the whole section runs on — the Artist Workspace is built first, and the Player is a supporting surface that makes an artist's page worth linking to. Numbering the Player as layer 1 describes where it sits in the value stack, not when it gets built.

ZoneValue layerCannot start until
Bitrate for Artists2 — Artist Workspacenow; this is the MVP
Bitrate AI3the workspace holds real releases with real results
Autopilot4the AI layer's advice is accepted more often than overridden
Player / Listener Experience1 — Playerthe artist side earns a reason for listeners to arrive
Social1 — Playeras above; Track Versions is the exception, see below
Marketplace, PlatformEcosystema core worth extending

So a capability from the AI zone built before the workspace works is waste, however good the idea. A capability from the Player zone built first is not waste — but it is the other strategy, and building it now means reversing ADR-0032 rather than filling a gap.

Player / Listener Experience​

CapabilityWhat it is
AI Playlist BuilderA short interview — mood, situation, genre, energy, length — that generates a playlist
Customizable UIPlayer layout, visible blocks, and UI density under the listener's control
Smart RecommendationsRecommendation filters: unknown artists, popularity, genre, mood, era
Playlist VersioningChange history for a playlist, with restore to a previous version
Smart LibraryFolders and user-defined tags across tracks, albums and playlists
Advanced SearchFiltering by artist, genre, year, mood, popularity and other axes
Listening AnalyticsPersonal listening statistics, beyond a yearly recap
Local MusicA real local library alongside the streamed catalogue
Cross-device QueueThe current queue synchronised across devices
Music Discovery GraphInteractive exploration: artist → similar → influences → genres → releases

Reality check. Search and listening history exist server-side — the search is pg_trgm trigram similarity, not full-text. Recommendations are not missing entirely, which is the more awkward position: /recommendations/feed, related-artists and charts all exist as heuristic SQL over listening history. They rank by popularity, playCount and monthlyListeners, and nothing writes those columns outside the seeder, so on real data they sort by a constant.

That makes "Smart Recommendations" cheaper than a new subsystem and more urgent than a feature: fix the counters first, then judge whether the heuristics are good enough before designing anything to replace them.

Social​

CapabilityWhat it is
Timestamp CommentsComments anchored to a specific point in a track
Listening RoomsShared rooms with one synchronised queue
Friend ProfilesRicher profiles showing musical activity and taste history
Artist CommunityListeners interacting with artists directly
Track VersionsDemo, original, remix, remaster and master grouped as one track entity

Track Versions is the strategically interesting one, and the one exception worth considering early despite sitting in the Player zone. Incumbents model a track as a finished product, because a finished product is what a label delivers to them. Modelling the process needs the artist to upload directly — which Spotify tried and abandoned. That is why the position is open, rather than proof that it cannot be taken back.

It is also the one with a real data-model cost — it changes what a "track" is, which touches playback, playlists, library, search and analytics. Do not treat it as a social feature; treat it as a schema decision that needs an ADR.

Bitrate for Artists​

This is the zone the vision argues is the actual product.

CapabilityWhat it is
Release WorkspaceOne workspace per release, holding everything about it
Release RoadmapA step-by-step path from uploaded track to published and promoted
Release TasksTasks, deadlines, statuses and collaborators on a release
DistributionSending a release to Spotify, Apple Music and other DSPs, as simply as possible
Cross-platform AnalyticsResults from every supported platform in one place
Revenue AnalyticsEarnings per release and where they came from
Revenue ForecastProjected earnings based on current trajectory — must model the 1,000-stream floor or it will overstate income for exactly this ICP
Career TimelineReleases, audience, revenue, milestones and growth over a career

The first four are the MVP boundary. The last four require data that only exists after artists have released through Bitrate, which is why they cannot come first regardless of how attractive they are.

Distribution is the one item here that is not primarily an engineering problem — it is a partnership and a legal problem. See Music business.

Bitrate AI​

A product layer, not a feature. Everything here depends on the workspace holding real release data; an AI layer over an empty database produces confident nonsense, which is worse than no AI layer at all.

CapabilityWhat it is
AI Release AnalysisProblems and opportunities in a release, surfaced before it is published
AI ProducerRecommends the artist's next step
AI A&RFinds the audience, playlists, venues and directions that fit a track
AI Social PostsGenerates social content from a release
AI MarketingBuilds a marketing plan for a release
AI CampaignsGenerates and helps launch ad campaigns
AI Release PlanBuilds the plan of action before and after a release
AI InsightsExplains analytics in plain language: what happened → why → what to do

AI Insights is the one to build first, and it is deliberately the least ambitious: no generation, no autonomy, no new capability — only an explanation of numbers already collected.

It still needs those numbers to exist, and today they do not. ListeningHistory records who played what and when, and not how much was listened, from where, or on what device, which is too thin to explain anything. That is Stage 3 of the tech roadmap and a hard prerequisite, not a detail.

It is also the capability resting most directly on an assumption nobody has tested — that artists experience the missing explanation as a top-rank problem. If phase 1 says otherwise, this zone shrinks rather than leads.

Note the boundary the vision sets: AI is applied to the release and the career, never to composing the music.

Autopilot​

Separate from the AI zone on purpose. The AI zone advises; Autopilot acts.

The artist sets a goal — "release my track on October 20" — and Bitrate builds the release plan, checks the metadata, prepares distribution, drafts the marketing plan, generates the social content, schedules the posts, tracks the deadlines, and afterwards analyses the result and proposes what to do next. The artist's interaction narrows to approve, edit, or reject.

The engine behind that decomposes into: a workflow engine, automatic task and deadline creation, an approval system, scheduled actions, AI decision suggestions, and notifications.

Two things make this the last layer rather than an early one. It can only act on rails that already exist, so every one of those actions must be a working feature of layers 2 and 3 first. And it is the layer where a wrong action has real consequences — a release published early, a campaign that spends money — so it needs an approval model and an audit trail designed before any of it runs.

Artist Marketplace​

A marketplace for the services around making and promoting music: mastering, mixing, cover art, video, beats, session musicians, promotion. Later: portfolios, ratings, orders, payment through Bitrate, escrow, and a platform commission.

Escrow and payouts move this out of product territory and into regulated financial territory — see Law roadmap before any of it is designed.

Bitrate Platform​

A plugin SDK and public API so third parties can add integrations, analytics providers, AI tools, distribution providers, visualisations, player extensions and artist tools.

This is where the open-source posture of the repository becomes a strategic asset rather than a licensing detail. It is also the point where Bitrate stops being an application and becomes a platform — which is a security and governance commitment, not just an API surface.

What is deliberately absent​

Podcasts, audiobooks, video, smart-TV and car integrations, and multi-language support appear in the delivery roadmap under "Future (2027+)". They are not in this backlog because none of them serves the job to be done. If the strategy changes so that they do, add them here with the reason attached.

One wrinkle worth naming rather than leaving for someone to trip over: podcasts are not absent from the code. Podcast, Episode and UserSavedEpisode are already models in the Prisma schema, with no API or UI on top of them. Either the strategy is wrong to exclude podcasts, or that schema is speculative weight carried by every migration — and the second is the more likely reading. Decide it deliberately; do not let three unused models quietly become a commitment.